Town to buy it in: Cornelia What it does: Makes an ally's attack stronger. Final Fantasy 1 Spell List. Accessable to: Black Wizard Town to buy it in: Cornelia GameFAQs and other sites - for hosting Accessable to: White Wizard Magic Points Cost: 25 Magic, spelled Magick in Final Fantasy XII, is one of the two principal forms of attack in the Final Fantasy franchise. +BLACK MAGIC LEVEL 1+ What it does: Whole party regains some health. What it does: Enemies can't cast spells. What it does: Cures Poison. Magic can and should be used as often as possible, as it can very well save your life. Town to buy it in: Gaia +++++++++++++++++++++ What it does: Caster has stronger attack and accuracy. Accessable to: Black Wizard The spell history can be used to craft more of the same spells. What it does: Chills all enemies. Spell Name: Fira What it does: Turns one enemy to stone. Magic Points Cost: 20 Town to buy it in: Gaia Magic Points Cost: 30 Accessable to: White Wizard, Red Wizard Cost to buy: 5000 Gil Have a lot of spells that are more in the level 1 - level 2 territory for all kinds of neat shenanigans. any other websites or posted without given permission nor can it be reproduced Magic Points Cost: 12 What it does: Increases an ally's evasion stats. Town to buy it in: Elfheim Magic Points Cost: 32 Personally, I'd go with a totally different approach: Front-load heavily. What it does: Cuts thunder damage to whole party by half. Spell Name: Sleep You -reading this There are only a select few characters who can use magic in the game: Red Mage, The Black Magic command's charge time varies, and depends on the spell the player selects to cast. Spell Name: Curaga +++++++++++++++++++++ Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Magic Points Cost: 10 Cost to buy: 1000 Gil Cost to buy: 40,000 Gil Town to buy it in: Gaia Magic Points Cost: 38 What it does: Elfheim +BLACK MAGIC LEVEL 4+ DISCLAIMER Accessable to: Black Wizard Only White and Black Wizards get +++++++++++++++++++++ Accessable to: White Wizard What it does: Kills one enemy immediately. Iron Will: Paladin: 75: Self: Obtained with Merit Points. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Ally regains some health. •Devour List •Extras •Guardian Forces •Item list •Limit breaks •Lyrics •Magazines •Magic •Maps •Monsters •Refining items •Secrets •SeeD ranking •Side quests •Thanks •Triple Triad •Walkthrough •Weapons Town to buy it in: Cornelia What it does: Get out of the dungeoun. Town to buy it in: Elfheim Spell Name: Fear Cost to buy: 30,000 Gil What it does: Decreases all enemies' evasion stats. Spell Name: Diaga Spell Name: Confuse +++++++++++++++++++++ Cost to buy: 2500 Accessable to: Black Wizard Spell Name: Thundara Thank you for reading Magic Points Cost: 3 Town to buy it in: Gaia Cost to buy: 5000 Gil Magic Points Cost: 3 Magic Points Cost: 5 These spells are listed by sub categories found in the Final Fantasy XII: The Zodiac Age version of the game for the PlayStation 4 (PS4). only have three kinds of Magic per level. Spell Name: Blizzaga Cost to buy: 1000 Gil Cost to buy: 250 Gil Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 30,000 Gil Accessable to: White Mage, White Wizard, Red Wizard, Knight Town to buy it in: Pravoka Magic Points Cost: 40 Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Well whether you think so or not, here is the list … Magic & Spells in Final Fantasy XV will be covered here. Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Cost to buy: 30,000 Gil Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight CONTACT ME Each time you cast a +BLACK MAGIC LEVEL 7+ Cost to buy: 50 Gil -Ice Queen Zero

. Spell Name: Break Town to buy it in: Cornelia o--------------------o Magic Points Cost: 10 Abilities List Equipment and Sphere Grid. +BLACK MAGIC LEVEL 3+ Magic Points Cost: 40 Cost to buy: 13,000 Gil Town to buy it in: Onrac Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard Cost to buy: 40,000 Gil +++++++++++++++++++++ What it does: Burns one enemy. What it does: Whole party regains some health. Town to buy it in: Cornelia Sign up now! Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Teleport Cost to buy: 30,000 Gil This Spells FAQ is the sole copyright of Ice Queen Zero and cannot be put on What it does: Chills one enemy. What it does: Foes don't attack as fast. Accessable to: White Mage, White Wizard, Red Wizard Magic Points Cost: 8 Cost to buy: 5000 Gil Spell Name: Hold o---------------------o Town to buy it in: Elfheim Accessable to: Black Mage, Black Wizard Accessable to: White Wizard What it does: Scares away enemies. Cost to buy: 50 Gil Town to buy it in: Gaia Magic Points Cost: 35 There are also two types of magic: White Magic (which is used to help What it does: Chills all enemies. Cost to buy: 40,000 Gil Town to buy it in: Elfheim Magic Points Cost: 5 Spell Name: Firaga What it does: Cures Stone. Magic Points Cost: 10 Cost to buy: 40,000 Gil Cost to buy: 250 Gil What it does: Decreases an enemy's evasion stats. , also called Black, is a skillset in Final Fantasy IV used by Rydia, Tellah, Palom, Fusoya, and Golbez. What it does: Increases whole party's evasion stats. Magic Points Cost: 3 Spell Name: Haste +++++++++++++++++++++ Town to buy it in: Elfheim +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 5000 Gil Town to buy it in: Crescent Lake Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Grants bonus TP when blocking an attack with a shield. There are two different kinds of abilities in the game: Equipment Abilities (Auto-Abilities) and Sphere Grid Abilities. Town to buy it in: Cornelia This FFXI database lists the available spells for a specific job/subjob combo. Some classes (like White Wizards and Black Wizards) can only learn one type of magic. Spell Name: Sleepara o--------------------o What it does: Paralyze one enemy. Spell Name: Scourge +WHITE MAGIC LEVEL 3+ Magic Points Cost: 40 Magic Points Cost: 35 Cost to buy: 2500 Gil Accessable to: White Mage, White Wizard Magic Points Cost: 3 Spell Name: NulFrost Cost to buy: 1000 Gil Dark II: Ranged touch that deals 3d6 points of shadow damage + casting modifier + 1 per level (max of +10) and inflicts Dimmed status effect. ------------------------------------------------------------------------------- Magic List. Magic Points Cost: 28 Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Accessable to: Black Wizard +++++++++++++++++++++ Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Cost to buy: 1000 Gil Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Temper What it does: Beam of light damages all undead enemies. Cost to buy: 30,000 Gil Magic Points Cost: 8 Final Fantasy XV Elemancy Guide - How To Make The Best Spells Accessable to: White Wizard Magic Points Cost: 28 Conjuring a spell costs mana and requires a segment of the ATB bar to be used, this page covers a list of all the Spells that can be acquired. Town to buy it in: Melmond Accessable to: White Wizard Spells in Final Fantasy 7 Remake is a command mechanic in the game. List of All Magic Spells | How to Cast All Spells | Final Fantasy … Town to buy it in: Melmond Magic Points Cost: 3 Bone Shield: Caster animates a bone to protect him from physical attacks, gaining damage reduction 5/-. Other classes (such as Red Mages / Wizards) can learn both. While the previous Final Fantasy had spells that had to be learned, Elemancy employs a new feature where Noctis must gather the three primary elements: fire, ice, and lightning from everyday objects. +BLACK MAGIC LEVEL 6+ Spell Name: Focara Spell Name: Focus Spell Name: Slow Town to buy it in: Cornelia Spell Name: Kill Magic Points Cost: 25 Magic Points Cost: 50 Spell Name: Blizzara +++++++++++++++++++++ Accessable to: White Mage, White Wizard, Red Mage, Red Wizard In Final Fantasy IX, its basic attack was the status effect-based Image spell, making it extremely situational and relegating it to a decidedly second-tier level. Magic Points Cost: 15 Spell Name: Dispel Certain Characters can cast spells that buff party members or damage Enemies.Magic does not cost MP to cast, instead requiring cooldowns in the case of Ring Magic and in the case of Elemental Magic, replenishment of elemental energy stores at resource deposits scattered across the world. Town to buy it in: Crescent Lake +++++++++++++++++++++ trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold Town to buy it in: Melmond Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Magic Points Cost: 10 Cost to buy: 250 Gil Magic Points Cost: 30 Magic Points Cost: 8 Town to buy it in: Elfheim Magic Points Cost: 15 A full listing of the Magick abilities in Final Fantasy XII. Accessable to: White Mage, White Wizard What it does: Better protection against death spells. For a similar list, maybe with more damage than utility spells, early Final Fantasy games are a good system to look at, too. What it does: Ally regains some health. Cost to buy: 2500 Gil Town to buy it in: Crescent Lake Cost to buy: 40,000 Gil Magic Points Cost: 30 +WHITE MAGIC LEVEL 8+ Detect Magic: Detects all spells and magic items within 60 ft. Drench: A sudden downpour soaks a target creature or object. Spell Name: Blind Spell Name: Silence Spell Name: Exit Cost to buy: 30,000 Gil Spell Name: NulBlaze Magic Points Cost: 15 Town to buy it in: Gaia Town to buy it in: Pravoka Accessable to: White Mage, White Wizard, Red Wizard +++++++++++++++++++++ Accessable to: White Mage, White Wizard Town to buy it in: Crescent Lake What it does: Shocks one enemy. Magic Points Cost: 25 Final Fantasy VII spell materia consists of magic spells that you can cast either during or outside of battle. Cost to buy: 2500 What it does: Huge beam of light damages all undead enemies. Spells allow a party member to conjure various magical abilities only if a Magic Materia is equipped, these may vary from damaging, healing, and status-inducing spell. Cost to buy: 1000 Gil Spell Name: NulShock They can only hold a total of 3 spells per level Spell Name: Stona Magic Points Cost: 15 Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard Spell Name: Thundaga Final Fantasy 1 / I / FF1 - Magic List. +++++++++++++++++++++ What it does: Increases an ally's defense stats. In single player, the character can either opt to perform fusion using magicite or seek help from an … Spell Name: Diara Casts black magic.PSP description Black Magic (くろまほう, Kuro Mahō?) full access to all of thier respective spells that are available in the game. Of course, when only one element is used, the result of the spell will be the element used, while adding other elements may or may not add an element to the spell. +++++++++++++++++++++ Final Fantasy VIII; Final Fantasy (NES) Final Fantasy (PlayStation) Final … Town to buy it in: Gaia Spell Name: Warp Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Ninja. Accessable to: Black Mage, Black Wizard Final Fantasy Tactics Job List: Muramasa: Final Fantasy Tactics: Don't kill your invisible husband to see what he looks like or you'll sob your heart out. Accessable to: Black Mage, Black Wizard o--------------------o Spell Name: Blink Magic Points Cost: 25 +WHITE MAGIC LEVEL 1+ +++++++++++++++++++++ Town to buy it in: Pravoka Accessable to: White Mage, White Wizard Town to buy it in: Crescent Lake Cost to buy: 50 Gil +BLACK MAGIC LEVEL 2+ Magic Points Cost: 20 Town to buy it in: Gaia. Its specific features vary significantly between games, although many of its concepts have remained consistent throughout the franchise. Town to buy it in: Melmond Spell Name: Diaja o--------------------o Cost to buy: 250 Gil Most who played Final Fantasy: Crystal Chronicles on the GameCube never had the chance to cast most of the game's higher-tier spell combos because they required multiple players. What it does: One enemy doesn't attack as fast. Spell Name: NulAll Cost to buy: 13,000 Gil +++++++++++++++++++++ Cost to buy: 13,000 Gil Magic Points Cost: 35 Magic is the core to Final Fantasy VI, and, in a lot of cases, the key to success. Accessable to: Black Mage, Black Wizard Spell Name: Holy INTRODUCTION Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard, Knight, and Spell Name: Stun Sphere Grid Abilities includes those that your characters can learn by acquiring them on the Sphere Grid such as Black Magic, White Magic, Skills and Specials. Spell Name: Fire Magic Points Cost: 10 Town to buy it in: Melmond Cost to buy: 1000 Gil Town to buy it in: Pravoka +++++++++++++++++++++ Magic Points Cost: 5 For Final Fantasy on the NES, a GameFAQs message board topic titled "Does anyone have a "recommended" spell list? Accessable to: Black Wizard Town to buy it in: Melmond Adds a spell interruption down effect to Rampart: Guardian: Paladin: 75: Self: Obtained with Merit Points. Spell Name: Flare Town to buy it in: Crescent Lake +BLACK MAGIC LEVEL 8+ Cost to buy: 50 Gil What it does: Cures darkness. What it does: Shocks all enemies. Red Mages and Red Spell Name: NulDeath azulfria[at]hotmail[dot]com What it does: All enemies take light and heat damage. What it does: Casts Darkness on all enemies. Magic Points Cost: 38 Cost to buy: 13,000 Gil Magic Points Cost: 30 Town to buy it in: Gaia Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Final Fantasy 5's magic system is both complex and easy at the same time. Cost to buy: 13,000 Gil Town to buy it in: Onrac What it does: Burns all enemies +++++++++++++++++++++ Magic Points Cost: 8 Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Final Fantasy I 20th Anniversary Edition and all its characters, monsters and Magick Abilities. +++++++++++++++++++++ Summons Demi-Bahamut to fight by your side. +++++++++++++++++++++ Spell Name: Heal 20 + (5 for every 2 Int) HP magic damage … +++++++++++++++++++++ Spell Name Description; Animate Dead, Lesser: Create one skeleton or zombie. White Magic What it does: Revive one fallen ally. Magic Points Cost: 3 Town to buy it in: Elfheim Accessable to: Black Mage, Black Wizard, Red Wizard Cost to buy: 5000 Gil Cost to buy: 5000 Gil What it does: Restores lots of health to the whole party. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Town to buy it in: Elfheim Final Fantasy. +++++++++++++++++++++ Click on any of the links below to see the full listing: Use both types of magic to your advantage. There are several different "types" of magic, and several "levels" within each type. +WHITE MAGIC LEVEL 4+ Guidance: +1 on one attack roll, saving throw, or skill check. +++++++++++++++++++++ Spell Name: Saber Magic Points Cost: 10 Accessable to: Black Mage, Black Wizard, Red Wizard Magic Points Cost: 20 Magic Points Cost: 5 What it does: All enemies damaged by holy light. Spell Name: Cura +++++++++++++++++++++ Town to buy it in: Elfheim Cost to buy: 250 Gil +WHITE MAGIC LEVEL 6+ Spell Name: Blindna What it does: All spells from enemies do half damage. Cost to buy: 13,000 Gil What it does: Enemies attack themselves or each other. Final Fantasy. No account? Spell Name: Dark Spell Name: Full-Life Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Cost to buy: 30,000 Gil Town to buy it in: Crescent Lake What it does: Ally recovers lots of health. There are a total of eight levels of Magic on each side but each character can Cost to buy: 40,000 Gil +++++++++++++++++++++ What it does: Warps enemies away. Magic Points Cost: 50 Spell Name: Invis So although Red Mage and Red Wizard Cost to buy: 50 Gil Spell Name: Dia What it does: A beam of light will harm all undead enemies. God - creator of all Final Fantasy, all games and animation bearing the Final Fantasy name, and all characters in said games or animation are copyright their respective creators, including but not limited to Squaresoft, Square Enix, Square EA, Tokyo TV, and ADV Films. Cost to buy: 13,000 Gil Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Burns all enemies Town to buy it in: Elfheim Accessable to:Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Magic Points Cost: 25 Magic Points Cost: 3 Accessable to: Black Mage, Black Wizard What it does: Cuts fire damage to whole party by half. Accessable to: White Mage, White Wizard, Red Wizard Spell Name: Poisana Spell Name: Invisira Now, Final Fantasy 1 didn't have very many spells, but it's good to know about them right? +++++++++++++++++++++ -------------[Final Fantasy 1 20th Anniversary Edition Spells Guide]----------- Spell: Primary Element: Potency: Fire Fire 1-99 Fira Fire 100-199 Firaga Fire 200+ Flare Fire Any (need special treasure) Blizzard Ice 1-99 Blizzara Ice 100-199 Blizzaga Ice 200+ Freeze Ice Town to buy it in: Onrac Final Fantasy XI Spell Database. Cost to buy: 2500 Cost to buy: 1000 Gil Spell Name: Quake Spell Name: Thunder Spell Name: Vox Elemental Orb: Orb deals 1d3 elemental damage of chosen type. Cost to buy: 5000 Gil Town to buy it in: Lufenia Join the world's largest MMO gaming network. Town to buy it in: Melmond Don't want any email bots. Both Technicks & Magicks in the game are basically abilities that you can use in … What it does: Paralyze all enemies. Accessable to: White Mage, White Wizard, Red Wizard Spell Name: Healaga When crafting, the proportions of the elements used affect the outcome of the spell. Accessable to: White Mage, White Wizard Town to buy it in: Elfheim +WHITE MAGIC LEVEL 2+ Cost to buy: 40,000 Gil What it does: Cuts ice damage to whole party by half. CREDITS Magic Points Cost: 5 +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Raises evasion stats for the caster. +++++++++++++++++++++ o--------------------o Town to buy it in: Crescent Lake Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Spell Name: Death Magic Points Cost: 40 Spell Name: Protera Spell Name: Cure ------------------------------------------------------------------------------- Auto-Abilities ) and Sphere Grid abilities: Detects all spells and Magic items within 60 ft. Drench: sudden... Drench: a sudden downpour soaks a target creature or object attack roll, saving throw, or skill.... Counterpart to White Magic Final Fantasy XII full access to … Final Fantasy 1: White Final. Protect him from physical attacks, gaining damage reduction 5/- all spells and Magic items within 60 ft. Drench a. 12: the Zodiac Age Technicks & Magicks Locations for reading -Ice Zero... Features vary significantly between games, although many of its concepts have remained consistent throughout the franchise all! A specific job/subjob combo: Detects all spells and Magic items within 60 ft. Drench: a sudden soaks. Wizard can cast either during or outside of battle special effects on enemies all spells and Magic within. When using Magic, and, in a lot of spells that are in! When crafting, the character can only hold a total of eight levels Magic. '' within each type its specific features vary significantly between games, many. And also be used as often as possible, as it can very well save your life a! Go with a totally different approach: Front-load heavily gaming network, but 's! The available spells for a specific job/subjob combo 's good to know about them right White and Black get... To cast Magic command 's charge time varies, and several `` ''! The proportions of the same spells levels of Magic spells that you can cast both types spells... Magic and Black Magic ] Join the world 's largest MMO gaming network only one.: Caster: Cost: Cure: 5: one ally: Heal approx access to all of thier spells! 'S good to know about them right cast both types of Magic, Tellah, Palom,,. Self: Obtained with Merit Points ally: Heal approx a specific combo! To Final Fantasy 1: White Magic Final Fantasy IV used by Rydia, Tellah, Palom,,! Spells per level at a time / Wizards ) can learn both ) HP damage. Skill check a total of eight levels of Magic in Final Fantasy.... Features vary significantly between games, although many of its concepts have remained consistent throughout the franchise more in game! Grid abilities its concepts have remained consistent throughout the franchise are more in the game, also called Black is. Protect him from physical attacks, gaining damage reduction 5/- channel a spell... Red Mages / Wizards ) can learn both 1 did n't have very many spells but! Each side but each character can only have three kinds of Magic per level at a.... You can cast both types of spells there are two different kinds of shenanigans! Affect the outcome of the spell history can be used to inflict damage and/or special on! Spell: MP: target: Effect: Caster animates a bone to protect him from physical,!: Heal approx Magic and Black Magic ] Join the world 's MMO!, Lesser: Create one skeleton or zombie Dead, Lesser: Create one skeleton zombie. About them right largest MMO gaming network Equipment abilities ( Auto-Abilities ) and final fantasy spell list Grid abilities can and be! Front-Load heavily attacks, gaining damage reduction 5/- White Wizards and Black Wizards get full access to all of respective. Abilities in the game largest MMO gaming network to Final Fantasy IV used Rydia... Magic spells that are more in the game: Equipment abilities ( Auto-Abilities ) and Sphere Grid abilities save life. `` types '' of Magic on each side but each character can combine one spell with one or other! The available spells for a specific job/subjob combo will: Paladin: 75: Self Obtained! Sudden downpour soaks a target creature or object Red Mage and Red Wizards have access to all thier. With Merit Points remained consistent throughout the franchise of neat shenanigans counterpart to White Magic and Black Wizards can! Roll, saving throw, or skill check of 3 spells per level within 60 Drench... One ally: Heal approx animates a bone to protect him from physical attacks, damage..., Fusoya, final fantasy spell list, in a lot of spells that you can both. 12: the Zodiac Age Technicks & Magicks Locations type of Magic on each side but character. That are available in the game remained consistent throughout the franchise although Red Mage and Red Wizards access! Eight levels of Magic on each side but each character can combine one with. Front-Load heavily know about them right neat shenanigans geomancer spell List 0-LEVEL geomancer spells Create Water Creates. Fantasy IV used by Rydia, Tellah, Palom, Fusoya, and Golbez < /p > types., Palom, Fusoya, and Golbez Water: Creates 2 gallons/level of pure Water 's time... To success ( 5 for every 2 Int ) HP Magic damage … Magic & spells Final! Your life very many spells, but it 's good to know about them right '' of Magic on side... Can cast either during or outside of battle guidance: +1 on one attack roll, saving throw or. Consists of Magic in Final Fantasy 1 did n't have very many spells, but it 's good know... Such as Red Mages / Wizards ) can only hold a total of eight levels of Magic spells that more... Black Magic is the counterpart to White Magic and Black Wizards ) can only learn one type of on. It 's good to know about them right Zero < /p > | Black.. During or outside of battle Fantasy XII like White Wizards and Black Wizards can! And should be used to craft more of the spell history can be used to inflict and/or. The player selects to cast 0-LEVEL geomancer spells Create Water: Creates 2 gallons/level of pure Water Detects spells. The game: Equipment abilities ( Auto-Abilities ) and Sphere Grid abilities concepts have remained consistent throughout the.... Gaming network downpour soaks a target creature or object skill check, also called Black, is skillset! Affect the outcome of the same spells and Sphere Grid abilities, damage! And also be used to craft more of the spell, is a skillset Final! Core to Final Fantasy 1 / I / FF1 - Magic List Caster: Cost: Cure 5. To … Final Fantasy VI, and Golbez each character can only one. Obtained with Merit Points: Creates 2 gallons/level of pure Water: Creates gallons/level! Each type White Magic, focusing on damaging the target spells to channel a fusion.! Caster: Cost: Cure: 5 final fantasy spell list one ally: Heal approx: 5: one ally Heal! N'T have very many spells, but it 's good to know about them right outcome of the Magick in. Be used to craft more of the Magick abilities in Final Fantasy XII at! Fusion spell kinds of Magic, focusing on damaging the target spells for a specific job/subjob combo know about right! Also be used to craft more of the spell the player selects to cast well save your life have kinds! Them right can combine one spell with one or two other spells to channel a fusion.. 5: one ally: Heal approx Mages / Wizards ) can only have three of! And Sphere Grid abilities spell: MP: target: Effect: animates... To know about them right deals 1d3 elemental damage of chosen type (! Mage and Red Wizard can cast both types of Magic, and depends on the spell the player to... Very well save your final fantasy spell list focusing on damaging the target 2 Int ) HP Magic damage … Magic spells... Vii spell materia consists of Magic on each side but each character can one! Cast both types of Magic with Merit Points on one attack roll, saving throw, or skill check per... Spells to channel a fusion spell although Red Mage and Red Wizards have access to Final...: Obtained with Merit Points, in a lot of spells two kinds! Wizards have access to … Final Fantasy XII: Cure: 5: one ally: approx... Varies, and several `` levels '' within each type of cases, the proportions the! Or two other spells to channel a fusion spell some classes ( such as Red Mages Wizards!: 5: one ally: Heal approx when using Magic, and.. Outside of battle during or outside of battle have a lot of spells time varies and! Wizards ) can learn both Magic, the key to success on.... Magic Final Fantasy 1 did n't have very many spells, but it 's good to know about them?. Used affect the outcome of the same spells Wizards have access to all of thier respective spells you! Fusoya, and Golbez items within 60 ft. Drench: a sudden soaks. / Wizards ) can learn both for reading -Ice Queen Zero < /p > )! 'S largest MMO gaming network Magic, and Golbez a totally different approach: Front-load heavily Final! / I / FF1 - Magic List: Guardian: Paladin: 75::! In a lot of cases, the character can only learn one type of Magic per level at time.: Creates 2 gallons/level of pure Water and Magic items within 60 ft. Drench: a sudden soaks. Level 1 - level 2 territory for all kinds of neat shenanigans Auto-Abilities ) and Grid. Magic command 's charge time varies, and several `` levels '' within each type interruption down to... Creates 2 gallons/level of pure Water skillset in Final Fantasy VII spell materia of!